Gaming and Technical Learning - Bridging the Gap.

Presenter Name(s):
George Waters Abstract:
Even though adults are driven to learn by more immediate needs, presenting technical content in a creative and fun way is often proven to enhance learning. This session explores easy to adapt techniques that are sure to make your computer-based instruction fun and engaging while still meeting the compliance, policy-driven needs of your organization.
Session Type :
Presentation Intended Audience:
Teach/Faculty
Novice
Higher Education
Intermediate
Private Sector
Advanced
What will attendees at this presentation learn that they can apply at their institution/organization?:
Techniques to make computer-based instruction of technical content fun and engaging while meeting organizational policies.
Time:
Session 4 (4 Aug 3:30p)
Room:
Hudson Auditorium






















