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Gaming and Technical Learning - Bridging the Gap.Gaming and Technical Learning - Bridging the Gap.

George Waters's picture
Presenter Name(s): 
George Waters
Abstract: 
Even though adults are driven to learn by more immediate needs, presenting technical content in a creative and fun way is often proven to enhance learning. This session explores easy to adapt techniques that are sure to make your computer-based instruction fun and engaging while still meeting the compliance, policy-driven needs of your organization.
Session Type : 
Presentation
Intended Audience: 
Teach/Faculty
Novice
Higher Education
Intermediate
Private Sector
Advanced
What will attendees at this presentation learn that they can apply at their institution/organization?: 
Techniques to make computer-based instruction of technical content fun and engaging while meeting organizational policies.
Room: 
Hudson Auditorium